They offer gamers an opportunity to play out the”real world” of World of Warcraft and are extremely popular, especially with those that may not have the ability to afford the $15/month subscription fee.
Lots of people do consider playing on a personal server”stealing”, as you’re effectively playing for free. The game is relatively easy to obtain via P2P sharing programs (even though it might end up costing you from the ISP’s bandwidth fees ), so many players out there are now able to play wow servers before spending a dime. Playing on a personal server is borderlining piracy, but many will argue that Blizzard have no right to incur extra monthly fees on a game that’s already overpriced .
I beg to disagree. Wow is unlike any other game or some other MMORPG. It is a world that even the most hardcore of gamers are still researching, and it’s always updated with fresh content. Besides, what other game will keep you busy for months? People will pay $60 for a game that only holds their attention for a week, and it is joined by the ever increasing mountain load of”been there, done that” match boxes.
The only real benefit of playing on a personal server is the special playing experience. You are given god-like status and skills and can level past the cap of 70. Unfortunately, nearly all private servers will endure severe connection problems, so you will either experience very large latency or be disconnected from the host. Hardly “fun” if you ask me.